Patch after patch game became more and more broken. Patch after patch game became more and It was really good game at some point, but ZoS studios became greedy and went all in for crown store. It was really good game at some point, but ZoS studios became greedy and went all in for crown store. In conclusion, I'm nothing short of shocked that they thought it was an acceptable or exciting release and even more shocked that they thought it was acceptable to charge the same price as Morrowind on what felt like a step back from Morrowind, rather than the step forward I was hoping for. It's so boring that the skills to me are not even worth the effort of mindlessly droning about Tamriel closing rifts. Finally one of the worst elements towards this hugely poorly created expansion was the boring, grinding way in which you advance through the Psijic order. Really? That could've been for free in the base game. And perhaps they thought this was acceptable because they introduced crafting among other things, but. Nothing in the entire expansion wowed me and the rewards to the player in skills, items, and cosmetics were all incredibly underwhelming. It was rumoured they would introduce necromancy, which they could have easily done in addition to the psijic order - but why work harder than they need to? Everything about it just felt like a missed opportunity to me. ESO is playing it safe, and tried nothing new with Summerset. ![]() None of the side quests were lengthy, dynamic, and rewarding like essentially joining the morag tong was. Where Morrowind blew me out of the water with its immersive experience, dynamic and highly rewarding quests, and fresh setting, Summerset was just, well, more vanilla content. But that said, Summerset isn't an improvement. I love seeing the game constantly improve on itself. ![]() … ExpandĪs a preface, I've been playing ESO since beta and am a massive, massive fan of the game and have been along championing it as it just goes As a preface, I've been playing ESO since beta and am a massive, massive fan of the game and have been along championing it as it just goes from great to great. With more than 30 hours of new story content to experience, The Elder Scrolls Online: Summerset expands The Elder Scrolls Online in exciting and innovative ways, offering incredible adventures for both ESO veterans and those new to the game. This year's Chapter introduces an enormous and stunning new zone unlike any other, a fresh skill line with new magical powers to master, an expanded crafting system to forge powerful gear, and the continuation of the epic and award-winning ESO story. Tamriel's fate hangs in the balance and the heroes of ESO are called upon to save the world once more. Players will also be able to explore the island of Artaeum, home to the mysterious Psijic Order, a group of sages that predate the Mages Guild. This new adventure in the ESO saga will send adventurers and their friends to the Summerset Isle, to visit and explore the ancestral home of the high elves for the first time since 1994's The Elder Scrolls: Arena. This new adventure in the ESO saga will send adventurers and their friends to the Summerset Isle, to visit and explore the ancestral home of the high The Elder Scrolls Online: Summerset is the next Chapter of ZeniMax Online Studios' award-winning online RPG, The Elder Scrolls Online (ESO). Summary: The Elder Scrolls Online: Summerset is the next Chapter of ZeniMax Online Studios' award-winning online RPG, The Elder Scrolls Online (ESO).
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